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The Strangest Erasmus+ Projects Ever Funded

Posted 8 November 2026

The Erasmus+ Project Results Platform has a Zombie-Apocalypse project, a role-playing urban outdoor game, a larp for climate, escape rooms for digital entrepreneurship, a Virtual Healthcare Clown and a social circus. The platform offers a comprehensive overview of all projects funded under the 2021-2027 Erasmus+ programme. The projects in this list were chosen by Youth Works Hub; there is no official ranking of the strangest Erasmus+ projects. All content on the Erasmus+ Project Result Platform is provided as submitted by the organisation coordinating each project, so each summary is the project's own text. Our guide on what Erasmus+ is explains the programme behind these projects.


Last updated: November 2026.


Did Erasmus+ really fund a zombie apocalypse?

Yes: in Zombieland Europe, participants and partners found themselves thrown into the Zombie-Apocalypse and over the course of 8 days had to find a cure against the Zombie-Virus. The activities ranged from immersive theatre, Drama Games, Virtual Reality and Life Action Role Plays to creative Workshops, for the 40 participants. The participants' countries were Czechia, Germany, Hungary, Italy, Poland and Slovakia, with the coordinator in Germany. Zombieland Europe was a Youth mobility project. The EU grant was 23 721 €. The project is completed and closed: the end date was 29-02-2020. The Erasmus+ Project Results Platform includes a selection of projects funded under the previous programmes. The same organisation ran two other youth projects on the same theme: Zombieland Europe: learning from the Undead for a sustainable Europe, and Zombieland: Finding the Antivirus for future European Societies. Our guide on real Erasmus+ exchange projects shows what other youth projects look like.


Can a role-playing game teach climate action?

Yes: Larp For Climate set out to create LARP games (role-playing games) for climate education, because climate activists lack educational tools which would be engaging and motivating to action. One objective was to raise Climate Literacy among young Europeans (13-30 years old), including people with fewer opportunities and limited access to non-formal education. The project created and perfected 4 EDU-LARP Scenarios, which are the published Results of the Project. The EU grant was 140 704 €. Our guide on non-formal education explains the way of learning behind projects like this one.


Can a city game bring forgotten heritage back?

Yes: Forgotten Gods is a role-playing urban outdoor game that encourages young people to get involved in their local communities and raises awareness of European cultural heritage. The Scenario was published online in a free to use, open-source, modular and customizable edition. Forgotten Gods had 6 whole day events for the total of 155 participants in 2 countries, with 2 events in Slovenia and 4 events in Poland. The EU grant was 60 000 €. Our guide on Erasmus+ opportunities for youth shows what young people can join.


Can an escape room teach you to start a business?

Yes: Escape Rooms for Digital Entrepreneurship used escape room methodologies to strengthen young people's digital and entrepreneurial competences. The project aimed at helping young people better understand digital careers, strengthen their digital competences, and develop entrepreneurial skills relevant to their future education and employment opportunities. The EU grant was 250 000 €. Our guide on cooperation partnerships explains how organisations run projects like this one.


What does a hospital clown have to do with Erasmus+?

The Virtual Healthcare Clown was an Erasmus+ project created because the COVID-19 pandemic prevented Healthcare Clowns (HCC) from providing in-person services to vulnerable children and elderly patients in hospital settings for over two years. The project sought to equip HCC professionals with digital tools to engage patients remotely, especially in medical isolation, rural areas, or ultra-peripheral regions. Virtual Healthcare Clown was a Cooperation partnership in vocational education and training, and Erasmus+ covers education and training as well as youth and sport. The EU grant was 250 000 €. Our guide on what Erasmus+ is explains the fields the programme covers.


Can circus skills help people facing exclusion?

Yes: the partners in CIRCARE look at the social circus as a powerful, transformative tool that connects education, physical art, and social development, and a social circus can foster social inclusion for children, young people, and adults with fewer opportunities. CIRCARE aimed to promote a social circus in Bulgaria, Italy, and Spain by developing open educational resources and delivering targeted training to professionals and disadvantaged groups. CIRCARE was a Small-scale partnership in adult education. The EU grant was 60 000 €. Our guide on small-scale partnerships explains how organisations run projects like this one.


Can you join a project like this?

Yes: for Youth Exchanges, Volunteering Teams, training courses, seminars and study visits, young people apply to the call itself; the call may ask you to apply directly, or it may name a sending organisation in your country through which you have to apply, so you must read the details of each call.


🧟 Youth mobility: Zombieland Europe was a Youth mobility project with 40 participants. There is no single registration point for Erasmus+ youth projects: calls are published separately (also on Youth Works Hub), and you apply through each call as it explains. Our guide on what a Youth Exchange is explains the format open to young people.


🧩 Partnerships: Forgotten Gods, Larp For Climate, Escape Rooms for Digital Entrepreneurship, Virtual Healthcare Clown and CIRCARE were Partnerships for cooperation and exchanges of practices. Our guide on cooperation partnerships and our guide on small-scale partnerships explain how organisations run them.


The Youth Works Hub Match page finds projects suited to you; using Match requires creating an account on the site, and Match does not filter directly by country. Our guide on how to find Erasmus+ and ESC projects shows where the offers are published.


Frequently asked questions


Why did Larp For Climate and Forgotten Gods choose their topics?

Larp For Climate says: "We wanted to join the fight with the climate change". Forgotten Gods says: "we want to raise awareness of European cultural heritage, help to see it as our common identity and home, and boost solidarity to keep it alive". Our guide on non-formal education explains the way of learning behind projects like these.


Who wrote these project descriptions?

All content on the Erasmus+ Project Result Platform is provided as submitted by the organisation coordinating each project. Our guide on how to spot fake offers and our guide on how we verify opportunities explain how to check what you read.


Where can I search projects myself?

You can search the Erasmus+ Project Results Platform, and there is no need to register if you just want to browse, consult or download the information. Our guide on how to find Erasmus+ and ESC projects shows where the offers are published.


What does this list tell you about Erasmus+?

Erasmus+ is the EU Programme in the fields of education, training, youth and sport. The Youth Works Hub pages below show more of what Erasmus+ does.


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