๐ŸŒ Erasmus+ Online Seminar ๐ŸŽฎ GameIN: Gamified and Digital Methods for Youth Participation ๐Ÿ—ณ๏ธ

๐ŸŒ Erasmus+ Online Seminar ๐ŸŽฎ GameIN: Gamified and Digital Methods for Youth Participation ๐Ÿ—ณ๏ธ

Can a game motivate a young person to show up for democracy? That’s the question at the heart of GameIN โ€” an Erasmus+ project exploring how gamification can be used to increase youth participation in civic and political life. On 8 May 2026, the GameIN consortium is hosting a free online seminar for youth workers, educators, and non-formal learning professionals to discover what gamified youth participation actually looks like in practice.

๐ŸŽฏ About the Seminar

This is a focused 1-hour online session bringing together 30 participants from Erasmus+ programme and neighbouring partner countries. Through practical examples, guidelines, and an interactive discussion, participants will explore how game-based approaches can encourage young people to engage in decision-making, democratic processes, and social responsibility โ€” and how youth workers can apply these methods in their own contexts.

๐Ÿ—“๏ธ Programme

๐Ÿ•’ 15:00โ€“15:10 โ€” Welcome and Introduction. Overview of the GameIN project in numbers โ€” key achievements and impact

๐Ÿ“‹ 15:10โ€“15:20 โ€” Guidelines for Gamified Youth Participation. Key steps, best practices, and real-life examples for designing meaningful participation experiences

๐Ÿ’ก 15:20โ€“15:40 โ€” Empowering Youth Participation: The Idea Competition and Concrete Solutions. How the Idea Competition promotes youth involvement โ€” and real solutions developed by young participants

๐ŸŽฎ 15:40โ€“15:50 โ€” Introduction to Gamie.org: the method bank and network of pioneers for gamification in youth work across Europe

๐Ÿ’ฌ 15:50โ€“16:00 โ€” Open Discussion. Results, feedback, and next steps in enhancing youth participation through gamification

๐Ÿง  What You’ll Learn

๐ŸŽฒ How gamification can motivate young people to engage in civic and political life

๐Ÿ› ๏ธ Practical guidelines and best practices for designing gamified participation experiences

๐ŸŒ How the GameIN project has created measurable impact across Europe

๐Ÿ”— How to access Gamie.org โ€” a dedicated method bank for gamification in youth work

๐Ÿ’ฌ Insights from concrete solutions developed by young people through the Idea Competition

๐Ÿ‘ค Who Should Apply

This seminar is open to 30 participants from Erasmus+ programme countries and partner countries neighbouring the EU, and is recommended for:

๐Ÿง‘โ€๐Ÿ’ผ Youth workers

๐Ÿ›๏ธ Youth leaders

๐Ÿ“‹ Youth project managers

Working language is English.

๐ŸŒ Eligible Countries

Open to participants from Erasmus+ Youth Programme countries and Partner Countries Neighbouring the EU.

๐Ÿ“… Activity Dates

๐Ÿ—“๏ธ 8 May 2026

๐Ÿ–ฅ๏ธ Online

โฐ Deadline

7 May 2026

Selection results: 8 May 2026

๐Ÿ“ฌ How to Apply

๐Ÿ“ Apply via SALTO Training Calendar: http://trainings.salto-youth.net/14744

๐Ÿ“ง Julia Isasi Consuegra: juliaisasi@hotmail.com

๐Ÿ“ž +39 389 625 3449

โœ‹Important Notice

Youth Works Hub does not represent or act on behalf of any organization listed on this platform. All project details are sourced directly from official ESC and Erasmus+ databases. For the most accurate and up-to-date information, always refer to the official project page or contact the hosting organization directly. Youth Works Hub is not responsible for any changes made to project details after publication.